tinny: (community_bj peek)
tinny ([personal profile] tinny) wrote in [community profile] icontalking2017-11-17 10:15 pm
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Current active challenges updated

The list of current challenges has been updated. Quite a few comms closed, sadly, but we have one new comm that hadn't been listed so far:



[community profile] challengeme


Our own current challenge still runs until the 25th


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juliet316: (DW: Amy flowers)

Re: LIYM

[personal profile] juliet316 2017-11-17 10:04 pm (UTC)(link)
Speaking of [community profile] nexticon:

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sheliak: Handwoven tapestry of the planet Jupiter. (Default)

Re: LIYM

[personal profile] sheliak 2017-11-28 02:04 am (UTC)(link)
Yesterday I taught myself to make gif icons! And gifs in general.

First attempt:


Second attempt (getting a little fancy, and moving the last frame back so she doesn't look quite so much as if she's just banged her knee on the edge of the frame):


Concrit welcome! As I said, I am brand new to this kind of thing.
Edited 2017-11-28 03:00 (UTC)
sheliak: Karis G'deon, with anvil (industrious)

Re: LIYM

[personal profile] sheliak 2017-12-03 10:58 pm (UTC)(link)
Thank you! :)

You're right about the jumpiness, but I think four frames was the most I could do under the circumstances—this is the original panel (though not the scan I used): http://www.writeups.org/wp-content/uploads/Kitty-Pryde-X-Men-Arien-Sprite-early-dancing-h.jpg

I see what you mean about the texture. How's this? (Very quick attempt, using positions from the plain background because that was what I had saved in an easier format to mess with.)


The other thing I can think of is moving the texture horizontally but keeping it in place vertically, but that might be a bit trickier to align, and might still have the same issues as centering it on her.